
While well-rounded characters in their own rights, the Pilot and the Weapon serve as audience surrogates in two drastically different ways. There are so many plot threads to pull on here (many of them from the real-time strategy spinoff Halo Wars 2) that even devout Halo fans may find themselves confused.Īccompanying Chief on this journey are the Pilot - a UNSC survivor of the Banished attack that exiled the Chief - and the Weapon, an AI created to mimic Cortana and, ultimately, destroy her. 343 Industries has said that Halo Infinite is a good place for Halo newcomers to start, but that’s not entirely true. Halo Infinite’s main thrust is in regaining control over Zeta Halo, figuring out what happened to Cortana, and stopping the Banished from whatever bad thing they’re doing. The Banished, a group of exiled Covenant followers, have defeated the United Nations Space Command and gained control of Zeta Halo, the big ol’ ring that the UNSC Infinity slipspace-jumped to when escaping Cortana at the end of Halo 5: Guardians. Halo Infinite begins with Master Chief doing something he hasn’t done much before: losing. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule.
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Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. Halo Infinite is carrying a heavy legacy on its shoulders, and it’s doing so with confidence.

It preserves the intensity of the series’ combat while also finding the magic in the act of exploration. Halo Infinite somehow feels entirely like Halo and entirely not, transplanting the franchise’s traditional linear narrative and mission structure into a semi-open world. For the first time in years, it feels like 343 knows where Halo is going. Halo Infinite is intended to be a course correction, described by 343 as a “spiritual reboot” of the franchise, that not only reexamines what makes something feel like Halo, but also finds ways to push those qualities further. It’s a legacy that developer 343 Industries has struggled to carry since taking over from Bungie, releasing two new games that felt like something of a decline from the series’ previous brilliance.
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In that time, the Halo series has become one of video games’ most iconic legacies, while Master Chief has become the symbol of Xbox - and console-based first-person shooters - as a whole.

It’s been more than 20 years since Master Chief - and Halo: Combat Evolved - debuted.
